CD Projekt has officially brought the development of its Witcher card game spin-off Gwent to a close with one last update, putting all future balance changes in the hands of the community.
Gwent, of course, started life as a turn-based card-collecting mini-game in The Witcher 3: Wild Hunt (although, technically, it existed on the page of author Andrzej Sapkowski’s Witcher novels before that) and was expanded into its own full-scale release in 2018.
As development has continued, Gwent has recieved new cards, content updates, and expansions – as well as a standalone single-player story campaign in 2020’s Thronebreaker and a rogue-like solo deck-builder in 2022’s Gwent: Rogue Mage – but last December brought the news CD Projekt would wind down development after three new expansions in 2023.
10 months on and Gwent: The Witcher Card Game has now received its last official patch, Update 11.10, which includes the final card changes made by the Gwent design team. Previously, the studio said it was looking to introduce a system enabling the community to control balance changes after development on Gwent ended, and it’s now detailed how that’ll work in an FAQ shared alongside 11.10.