Supergiant Games has confirmed it hasn’t recast any actors for Hades 2, following accusations from the voice actor of Athena the studio is unwilling to utilise the SAG-AFTRA interim agreement.
The US actors’ union is currently on strike due to concerns over the use of AI in the games industry, but an interim agreement is in place to ensure acting work can still continue until a full agreement is signed.
Marin Miller, the voice behind Athena in both Hades and Hades 2, has accused Supergiant of recasting the character because the studio “refused to flip to an interim”.
“It’s possible you may hear me get recast in a particular game that is very popular,” they wrote on social media. “If I am, it was not because I stepped away from the character willingly. It’s because the employer refused to flip to an interim.”
And while they didn’t explicitly mention Supergiant, their follow up post wasn’t subtle: “It would be SUPER helpful if you wrote a GIANT email asking them to flip for their actors.”
It would be SUPER helpful if you wrote a GIANT email asking them to flip for their actors.
— Marin M. Miller (@marinmmiller.com) 19 February 2025 at 18:43
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Supergiant has responded with a lengthy statement, confirming it has not re-cast any characters, but noted its games have not been subject to SAG-AFTRA contracts “for a variety of reasons”.
“Voice talent has been integral to each of our games,” the statement begins. “Recently, questions arose here about how we work with our voice talent, which we want to address.”
Supergiant boasts it offers “the strongest AI protections in the industry to our talent, as we think their work is irreplaceable”.
It continues: “Our games are intentionally made by human beings; no generative AI is being used in the creation of the voiceover, artwork, or any other content that goes into them.
“We have not re-cast any of our characters in Hades 2, and wish to keep working with each and every member of our wonderful cast.
“We have respected and will continue to respect any actor needing to pause work during the ongoing SAG-AFTRA video game strike. While none of our games have ever been subject to SAG-AFTRA contracts for a variety of reasons, we wish SAG-AFTRA the best in their negotiations to compel larger signatory studios to provide the kinds of protections we think actors deserve.”